The use of these material (cuentos y cómics) facilitates the implementation of the educational chess in the stages of childish, primary and secondary because it promotes curiosity, stimulates imagination, develops creativity, work linguistic competences, emotional and also on values.
In addition, these tales and comics are part of the complementary resources of the new projects: Creative Chess (childish), Play and learn (primary) and Chess for everybody (secondary). Likewise, with the creation of narrative frameworks, gamified the activities of these projectes to motivate the student in his apprehension.